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- The following document provides an overview of the Righteous 3D.
-
-
-
- HARDWARE OVERVIEW
-
- The Voodoo Graphics based 3D Accelerator is a PCI 3D Accelerator.
- Voodoo Graphics 3D accelerators only provide 3D functionality and
- cannot be used as a primary display adapter. An existing graphics
- card or motherboard graphics chip is required. Simply insert the
- card into an available PCI slot. Connect the pass-thru cable between
- the Righteous 3D and your other 2D card: the monitor connects
- directly to Righteous 3D. In this manner the Voodoo card by default
- passes the video signal from the 2D card to the monitor. When 3D
- acceleration is required, Righteous clicks into operation and begins
- processing video data. The switch to 3D rendering is controlled from
- either Glide or the Direct3D drivers and is transparent to the user.
-
- The Righteous 3D card possesses the following:
-
- Processing Chip: 3Dfx Interactive Voodoo Graphics chip
- On Board Memory: 4MB EDO: 2MB for Texture Mapping and
- 2MB for Polygon Mapping.
-
- The following processors and architectures are supported:
-
- * Intel Pentium
- * Intel PentiumPro
- * Intel Pentium II
- * Intel 486 (not supported by many titles)
- * Cyrix 6x86
- * Cyrix 5x86
- * AMD K5
- * AMD K6
-
- The Righteous 3D does work in conjuction with AGP video cards.
-
-
-
- SOFTWARE OVERVIEW
-
- The Righteous 3D supports the x86 platform.
-
- * Windows 95 or higher (Direct3D and Glide)
- * DOS 5.0 OR HIGHER (Glide)
- * Windows NT 3.51 or higher (Glide on x86 systems only).
- Windows NT does not currently support the Righteous 3D at
- the hardware level: only at the software level.
- * As a minimum, DirectX 2.0 or greater must be installed to use
- Direct3D.
- * The Righteous 3D supports DirectX 5.0, which can be downloaded
- from www.orchid.com.
-
- It bears mentioning that DirectX and Glide are composed of a suite of
- multimedia system components and device drivers. As such, the various
- components possess differing versions. An upgrade in one component
- does not mean that all components are upgraded. Bear this is mind when
- new driver versions appear.
-
-
-
- GLIDE
-
- Glide is 3Dfx's native API and is supported by 3Dfx Interactive, Inc.
- (see www.3dfx.com for more information.)
-
- Glide titles will not run without a 3DFX based accelerator card, such
- as Righteous 3D.
-
- Other API's are supported by using Glide as a layer. These APIs
- include Renderware, Brender, GLQuake Driver (3Dfx's GLQuake Driver).
- And don't be affraid of trying increased refresh rates. Many customer's
- experience great results even at 120hz (check you monitor's documentation
- prior to setting higher refresh rates).
-
-
-
- DIRECT3D
-
- Direct3D (a Microsoft supported API) is implemented as a secondary
- device driver. (see www.microsoft.com/mediadev for more information).
-
- Microsoft's Direct3D API can refer to two modes of 3D display:
-
- 1) Retained Mode (refers to 3D in a window).
- 2) Immediate Mode (refers to full-screen 3D).
-
- The Righteous 3D only accelerates the Immediate Mode of Direct 3D.
-
-
-
- SUPPORTED SCREEN RESOLUTIONS
-
- Righteous 3D supports the following resolutions.
-
- * 512x384 resolution (72, 75, 85 and 120 hz)
- * 640x400 resolution (70, 75, 85 and 120 hz)
- * 640x480 resolution (60, 75, 85 and 120 hz)
- * 800x600 resolution (60, 75, 85 and 120 hz) w/o z-buffer
-
- Note: Individual applications may or may not use z-buffering. If an
- application uses a z-buffer it will be unable to run on Righteous 3D at
- 800 x 600. Check your application's documention to determine whether it
- uses a z-buffer.
-
- Higher resolutions in Direct3D (such as 1024 x 768) are possible, but
- come at a cost--they will not be accelerated by Righteous 3D. Without
- acceleration, texture data gets reduced and pixelated. Another side
- effect is reduced frame rate.
-
-
-
- RUNNING RIGHTEOUS 3D UNDER WINDOWS NT:
-
- Windows NT does not support Direct3D at the hardware level:
- only at the software level, as of version 4.0 (service pack 3).
- Direct3D applications will run under NT, but true 3D graphic
- acceleration will not occur.
-
- Running Glide on Windows NT requires Windows NT Workstation 3.51 or
- higher. Windows NT Workstation 4.0 is required to run any 3Dfx Demos
- as DirectInput and DirectSound. 3Dfx Runtime drivers may be obtained
- from 3Dfx Interactive Inc. at www.3dfx.com.
-
- Although hardware accelerated Direct3D is not currently available for
- Windows NT, it's expected to be available for Windows NT 5.0. 3Dfx is
- committed to providing Direct3D drivers once hardware accelerated
- Direct3D support is available in Windows NT.
-
-
-
- TROUBLESHOOTING
-
- 1) Try placing your 2D video card in PCI slots 1 or 2. Place the
- Righteous 3D card in either PCI slots 3 or 4. You might also
- consider leaving one or more open slots between them, if possible.
-
- 2) It is always a good idea to double check video card insertions into
- the motherboard, and note that all cables are properly in place.
- It's also possible that your monitor cable is not the correct
- type for the Righteous 3D. See Appendix A in your owner's
- manual for the proper pin-out information to determine whether
- your cable is correct.
-
- 3) For those loading a game card for the first time, the proper
- installation of Righteous 3D involves two important steps prior
- to loading any games: 1) loading the drivers, and 2) loading DirectX.
-
- For those experienced gamers who have Glide, Direct3D and DirectX
- already loaded, the installation of the Righteous 3D drivers should
- be enough for successfull 3D acceleration.
-
- It's important to note that DirectX should not be uninstalled from
- any operating system. Also note that one cannot reinstall earlier
- versions of DirectX over later versions.
-
- 4) After loading the Righteous 3D drivers, you can determine whether
- they are correctly loaded by following this procedure. From the
- Desktop, click START--FIND--FILES AND FOLDERS, and key-in the
- following at the prompt:
-
- c:\windows\inf\r3dsetup.inf <enter>
-
- If Window's locates r3dsetup.inf the in c:\windows\inf
- subdirectory, you have successfully loaded the drivers
- (Go to step 5 if r3dsetup.inf was not found.)
-
- 5) To load the Righteous 3D drivers while in Windows 95, let's
- start from the Desktop. Proceed to CONTROL PANEL--ADD NEW
- HARDWARE--NEXT--NO (Don't let Windows search for new hardware)--
- NEXT--(toggle down to SOUND, VIDEO AND GAME CONTROLLERS)--
- (click the HAVE DISK option)--(place your Righteous 3D
- cd into your cd-rom).
-
- Windows should find your Righteous 3D hardware at this point.
- Click OK to begin loading the drivers.
-
- 6) When trying a 3D game, and you experience system lock-ups
- or blank screens, try the following. Go into CONTROL PANEL--
- SYSTEM--DEVICE MANAGER--SOUND, VIDEO AND GAME CONTROLLERS--
- RIGHTEOUS 3D--PROPERTIES--RESOURCES. Uncheck the box
- "Use Automatic Settings", then adjust memory settings from the
- "F-range" to the "D-range." Make sure that such a move does not
- raise a conflict with another device. Reboot your system and retry
- the game.
-
- 7) If your primary video card has 3D capabilities and your not certain
- which card is providing 3D support, note the following: When the
- Righteous 3D is invoked it emits one or more audible clicks.
-
- 8) If you discover in DEVICE MANAGER that SOUND, VIDEO AND GAME CONTROLLERS
- does not contain an entry for the Righteous 3D. Check to see if a
- device called PCI MULTIMEDIA VIDEO DEVICE is listed under
- OTHER DEVICES. If so, try removing it and restart your system.
-
- 9) If a game is coming up with a distorted display or with random geometric
- shapes, try adjusting your refresh rates to a lower level. Most
- 2D video cards come with applications that allow these adjustments:
- and so does Righteous. Note the Righteous 3D tab in CONTROL PANEL--
- DISPLAY. The settings for refresh rate between your 2D and Righteous
- should be the same. Check your monitor's documentation to ensure
- that it can handle the changes.
-
- It's also a good idea to set your resolution to 640 x 480 and colors
- to 16-bit (65K colors) if the above problems occur.
-
- 10) If your standard video card contains the old S3 video chip (prior to
- S3 Virge) and your experiencing video freeze, random shapes or
- random colors, try the following changes. In CONTROL PANEL--
- ADD/REMOVE PROGRAMS, remove an item called "S3 Refresh" from your
- system. Reboot and try a game. If problems persist, remove your
- current video drivers (as supplied from manufacturer) and reload
- using Windows 95 supplied drivers. (CONTROL PANEL--DISPLAY--SETTINGS--
- ADVANCED PROPERTIES (or CHANGE ADAPTER TYPE)--CHANGE--SHOW ALL DEVICES.)
-
-